![]() If you find yourself needing help and I can't provide the answer to your questions, feel free to visit the RPG Maker VX Ace Community at. ![]() This can work every once in a while, but if every boss in your game follows the same formula, then it's bound to get bland eventually. Most people fall into the trap of making bosses just a stronger version of a regular enemy with no regards for strategy. On the same note, you should strive to make interesting boss fights.On the other hand, it's no fun if you're never challenged either. No one likes to get their party wiped half an hour into the game (unless it's plot-related and doesn't result in a Game Over screen). Make area-appropriate enemy encounters.Of course, some people would just do all of the mapping, then all of the quests. Doing different things keeps your mind from getting numbed by the tedium. At least for me, it helps to map out an area, then go back to a previous area to polish some things if I remember to. ![]()
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